Drow
Dark elves
Core, p. 16 · trinket table d20 · Names: Therese, Livrade, Ypolita, Damon, Asseyon
Monochromatic elves with a strong sensitivity to sunlight. The lands surrounding the Heart are predominantly populated by dark elves, including the towering city of Spire (where they are subjugated by the aelfir) and the rolling desert caravan city of Aliquam. Drow live to around a hundred years of age, but the cruel conditions of Spire means that few of them reach 50. Drow do not give birth to viable young - instead, they lay fist-sized fleshy eggs that must be tended to for months until they develop into an infant.
Answer one of these
- You served a durance — four years of indentured labour under the aelfir. Doing what?
- You were born in the City Beneath. Where is your family, and what do they worship?
- You came from somewhere far off — Aliquam, Nujab, the Home Nations. Why aren't you there now?
Humans
Diggers
Core, p. 17 · trinket table d20 · Names: Whent, Raffid, Dolwyn, Urwain, Josef, Ingwyn
In this part of the world, humans have a reputation for digging into the ground to uncover ancient relics, and it’s not entirely inaccurate. They have emerged from their scattered island nations in the Eastern Kingdoms bearing retro-engineered technology, and are eager to sell it to the highest bidder. Humans live brief but bright lives in the eyes of the elves, passing away at 60 or so, often from illness or injury.
Answer one of these
- You arrived in Spire with nothing but the clothes on your back and a dream. What went wrong?
- You were thrown out of a retro-engineering or magical college. What did you do?
- You're third-generation Heartborn. What do people wrongly assume about you?
Aelfir
High elves
Core, p. 18 · trinket table d20 · Names: Gather-Spring's-Heartbreak, Ash-On-Snow, Ink-Floods-The-Vein
Aelfir benefit from massive privilege; they rule the City Above and lead lives of bizarre luxury in their frozen palace of Amaranth. Some turn away from a life of power to seek meaning in the lawless city below, while others pursue the dark secrets whispered about in perfumed boudoirs. They are tall, impossibly graceful and can sustain their lives supposedly indefinitely with curious rituals and surgeries. Aelfir in the City Above wear masks to hide their faces from their inferiors; in the City Beneath, only traditionalists wear them.
Answer one of these
- You still wear the mask. What does it look like, and why keep it?
- Your family name was destroyed by a catastrophic social blunder. What did they do?
- You cling to one luxury that keeps you centred. What is it?
Gnolls
Al'Marah
Core, p. 19 · trinket table d20 · Names: Brakesh, Ahkoura, Rahman, Dris, Majyd — or translated: Pitchwood, Roseglass, Redeye
Hyena-headed people from the south with fur that covers their bodies. The gnolls are at war with the aelfir, and are forbidden from entering the city of Spire; many have gone into hiding in the City Beneath. The gnollish empire (and its capital city Al’Marah) is founded on their advanced demonological and mechanical abilities; there are tales of djinn being bound into brass spheres to power uncanny devices.
Answer one of these
- You came looking for something specific. Alone or with a team — and did you find it?
- You fled Spire as a prisoner, refugee or agent. What do you miss about the surface?
- You were born down here. What image do you project to impress or intimidate?